lumpedPointIOMovement.H
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25 
26 Class
27  Foam::lumpedPointIOMovement
28 
29 Description
30  IO-registered version of lumpedPointMovement.
31 
32 SourceFiles
33  lumpedPointMovement.C
34 
35 \*---------------------------------------------------------------------------*/
36 
37 #ifndef lumpedPointIOMovement_H
38 #define lumpedPointIOMovement_H
39 
40 #include "lumpedPointMovement.H"
41 #include "regIOobject.H"
42 #include "className.H"
43 
44 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
45 
46 namespace Foam
47 {
48 
49 /*---------------------------------------------------------------------------*\
50  Class lumpedPointIOMovement Declaration
51 \*---------------------------------------------------------------------------*/
52 
54 :
55  public lumpedPointMovement,
56  public regIOobject
57 {
58  // Private Member Functions
59 
60  //- No copy construct
62 
63  //- No copy assignment
64  void operator=(const lumpedPointIOMovement&) = delete;
65 
66 
67 public:
68 
69  //- Runtime type information
70  TypeNameNoDebug("lumpedPointMovement");
71 
72 
73  // Static Member Functions
74 
75  //- Find the movement object or nullptr if not found
77  (
78  const objectRegistry& obr
79  );
80 
81  //- Create a movement object in the registry by
82  //- reading system dictionary
84  (
85  const objectRegistry& obr,
86  label ownerId = -1
87  );
88 
89 
90  // Constructors
91 
92  //- Construct from IOobject, optionally with some owner information
93  explicit lumpedPointIOMovement(const IOobject& io, label ownerId = -1);
94 
95 
96  //- Destructor
97  virtual ~lumpedPointIOMovement() = default;
98 
99 
100  // Member Functions
101 
102  //- The readData member function used by regIOobject
103  bool readData(Istream& is);
104 
105  //- The writeData member function required by regIOobject
106  bool writeData(Ostream& os) const;
107 };
108 
109 
110 // IOstream Operators
112 
113 
114 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
115 
116 } // End namespace Foam
117 
118 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
119 
120 #endif
121 
122 // ************************************************************************* //
regIOobject.H
Foam::IOobject
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Definition: IOobject.H:165
Foam::lumpedPointIOMovement
IO-registered version of lumpedPointMovement.
Definition: lumpedPointIOMovement.H:48
Foam::lumpedPointIOMovement::TypeNameNoDebug
TypeNameNoDebug("lumpedPointMovement")
Foam::lumpedPointMovement::ownerId
label ownerId() const
Definition: lumpedPointMovementI.H:33
Foam::objectRegistry
Registry of regIOobjects.
Definition: objectRegistry.H:56
Foam::operator<<
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Definition: boundaryPatch.C:76
Foam::lumpedPointIOMovement::~lumpedPointIOMovement
virtual ~lumpedPointIOMovement()=default
Foam::Istream
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Definition: Istream.H:57
className.H
Macro definitions for declaring ClassName(), NamespaceName(), etc.
Foam::lumpedPointIOMovement::writeData
bool writeData(Ostream &os) const
Definition: lumpedPointIOMovement.C:109
os
OBJstream os(runTime.globalPath()/outputName)
Foam
Definition: atmBoundaryLayer.C:26
Foam::lumpedPointIOMovement::getMovementObject
static lumpedPointIOMovement * getMovementObject(const objectRegistry &obr)
Definition: lumpedPointIOMovement.C:35
Foam::autoPtr
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Definition: HashPtrTable.H:49
Foam::regIOobject
regIOobject is an abstract class derived from IOobject to handle automatic object registration with t...
Definition: regIOobject.H:69
Foam::lumpedPointIOMovement::readData
bool readData(Istream &is)
Definition: lumpedPointIOMovement.C:99
Foam::lumpedPointMovement
The movement driver that describes initial point locations, the current state of the points/rotations...
Definition: lumpedPointMovement.H:265
Foam::Ostream
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:52
lumpedPointMovement.H
Foam::lumpedPointIOMovement::New
static autoPtr< lumpedPointIOMovement > New(const objectRegistry &obr, label ownerId=-1)
Definition: lumpedPointIOMovement.C:46