const word cloudName(propsDict.get< word >("cloud"))
static void readObjects(Cloud< injectedParticle > &c, const objectRegistry &obr)
virtual void writeObjects(objectRegistry &obr) const
virtual void readObjects(const objectRegistry &obr)
virtual ~injectedParticleCloud()
Primarily stores particle properties so that it can be injected at a later time. Note that this store...
static void readFields(Cloud< injectedParticle > &c)
static void writeObjects(const Cloud< injectedParticle > &c, objectRegistry &obr)