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80 os <<
indent <<
"\"buffer\" : " << buffer_ <<
"," <<
nl
81 <<
indent <<
"\"byteOffset\" : " << byteOffset_ <<
"," <<
nl
82 <<
indent <<
"\"byteLength\" : " << byteLength_;
87 <<
indent <<
"\"target\" : " << target_;
label & target() noexcept
A class for handling words, derived from Foam::string.
label & buffer() noexcept
Ostream & operator<<(Ostream &, const boundaryPatch &p)
void operator=(const base &gltf)
Base class for glTF entities.
glTF buffer view - provides a view/slice of the glTF buffer
void write(Ostream &os) const
OBJstream os(runTime.globalPath()/outputName)
virtual bool write(const token &tok)=0
Ostream & indent(Ostream &os)
void operator=(const bufferView &bv)
label & byteOffset() noexcept
word name(const expressions::valueTypeCode typeCode)
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
void write(Ostream &os) const
label & byteLength() noexcept