Go to the documentation of this file.
38 #ifndef decompositionConstraint_H
39 #define decompositionConstraint_H
117 const word& modelType
133 const word& modelType
Abstract class for handling decomposition constraints.
A class for handling words, derived from Foam::string.
virtual void apply(const polyMesh &mesh, const boolList &blockedFace, const PtrList< labelList > &specifiedProcessorFaces, const labelList &specifiedProcessor, const List< labelPair > &explicitConnections, labelList &decomposition) const
virtual ~decompositionConstraint()=default
virtual void add(const polyMesh &mesh, boolList &blockedFace, PtrList< labelList > &specifiedProcessorFaces, labelList &specifiedProcessor, List< labelPair > &explicitConnections) const =0
declareRunTimeSelectionTable(autoPtr, decompositionConstraint, dictionary,(const dictionary &dict),(dict))
Mesh consisting of general polyhedral cells.
void getMinBoundaryValue(const polyMesh &mesh, const labelList &decomposition, labelList &destProc) const
static autoPtr< decompositionConstraint > New(const dictionary &constraintDict)
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers....
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
void operator=(const decompositionConstraint &)=delete
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
decompositionConstraint(const decompositionConstraint &)=delete
Macros to ease declaration of run-time selection tables.
A 1D array of objects of type <T>, where the size of the vector is known and used for subscript bound...
TypeName("decompositionConstraint")