Go to the documentation of this file.
38 #ifndef cyclicSlipPointPatch_H
39 #define cyclicSlipPointPatch_H
61 TypeName(cyclicSlipPolyPatch::typeName_());
virtual void applyConstraint(const label pointi, pointConstraint &) const
Accumulates point constraints through successive applications of the applyConstraint function.
virtual const polyPatch & patch() const
Cyclic patch for post-processing.
TypeName(cyclicSlipPolyPatch::typeName_())
Generic templated field type.
A patch is a list of labels that address the faces in the global face list.
cyclicSlipPointPatch(const polyPatch &patch, const pointBoundaryMesh &bm)
friend class cyclicPointPatch
Cyclic patch with slip constraint.
virtual ~cyclicSlipPointPatch()=default
virtual const vectorField & pointNormals() const