This is the complete list of members for coordinateSystem, including all inherited members.
assign(const dictionary &dict) | coordinateSystem | protected |
clear() | coordinateSystem | virtual |
clone() const | coordinateSystem | inlinevirtual |
coordinateSystem(std::nullptr_t) | coordinateSystem | protected |
coordinateSystem() | coordinateSystem | |
coordinateSystem(const coordinateRotation &crot) | coordinateSystem | explicit |
coordinateSystem(coordinateRotation &&crot) | coordinateSystem | explicit |
coordinateSystem(const coordinateSystem &csys) | coordinateSystem | |
coordinateSystem(coordinateSystem &&csys) | coordinateSystem | |
coordinateSystem(autoPtr< coordinateSystem > &&csys) | coordinateSystem | explicit |
coordinateSystem(const word &name, const coordinateSystem &csys) | coordinateSystem | |
coordinateSystem(const point &origin, const coordinateRotation &crot) | coordinateSystem | |
coordinateSystem(const point &origin, const vector &axis, const vector &dirn) | coordinateSystem | |
coordinateSystem(const word &name, const point &origin, const coordinateRotation &crot) | coordinateSystem | |
coordinateSystem(const word &name, const point &origin, const vector &axis, const vector &dirn) | coordinateSystem | |
coordinateSystem(const word &name, const dictionary &dict) | coordinateSystem | |
coordinateSystem(const dictionary &dict) | coordinateSystem | explicit |
coordinateSystem(const dictionary &dict, const word &dictName) | coordinateSystem | |
declareRunTimeSelectionTable(autoPtr, coordinateSystem, dictionary,(const dictionary &dict),(dict)) | coordinateSystem | |
declareRunTimeSelectionTable(autoPtr, coordinateSystem, registry,(const objectRegistry &obr, const dictionary &dict),(obr, dict)) | coordinateSystem | |
dummy_ | coordinateSystem | protectedstatic |
e1() const | coordinateSystem | inlinevirtual |
e2() const | coordinateSystem | inlinevirtual |
e3() const | coordinateSystem | inlinevirtual |
globalPosition(const point &local) const | coordinateSystem | inline |
globalPosition(const pointField &local) const | coordinateSystem | inline |
globalToLocal(const vector &global, bool translate) const | coordinateSystem | protectedvirtual |
globalToLocal(const vectorField &global, bool translate) const | coordinateSystem | protectedvirtual |
globalVector(const vector &local) const | coordinateSystem | inline |
globalVector(const vectorField &local) const | coordinateSystem | inline |
invTransform(const scalar &input) const | coordinateSystem | virtual |
invTransform(const UList< scalar > &input) const | coordinateSystem | virtual |
invTransform(const point &global, const scalar &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const scalar &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const scalar &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const UList< scalar > &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const UList< scalar > &input) const | coordinateSystem | virtual |
invTransform(const vector &input) const | coordinateSystem | virtual |
invTransform(const UList< vector > &input) const | coordinateSystem | virtual |
invTransform(const point &global, const vector &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const vector &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const vector &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const UList< vector > &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const UList< vector > &input) const | coordinateSystem | virtual |
invTransform(const sphericalTensor &input) const | coordinateSystem | virtual |
invTransform(const UList< sphericalTensor > &input) const | coordinateSystem | virtual |
invTransform(const point &global, const sphericalTensor &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const sphericalTensor &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const sphericalTensor &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const UList< sphericalTensor > &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const UList< sphericalTensor > &input) const | coordinateSystem | virtual |
invTransform(const symmTensor &input) const | coordinateSystem | virtual |
invTransform(const UList< symmTensor > &input) const | coordinateSystem | virtual |
invTransform(const point &global, const symmTensor &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const symmTensor &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const symmTensor &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const UList< symmTensor > &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const UList< symmTensor > &input) const | coordinateSystem | virtual |
invTransform(const tensor &input) const | coordinateSystem | virtual |
invTransform(const UList< tensor > &input) const | coordinateSystem | virtual |
invTransform(const point &global, const tensor &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const tensor &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const tensor &input) const | coordinateSystem | virtual |
invTransform(const UList< point > &global, const UList< tensor > &input) const | coordinateSystem | virtual |
invTransform(const pointUIndList &global, const UList< tensor > &input) const | coordinateSystem | virtual |
invTransformPoint(const point &global) const | coordinateSystem | |
invTransformPoint(const UList< point > &global) const | coordinateSystem | |
invTransformPoint(const pointUIndList &global) const | coordinateSystem | |
invTransformPointImpl(const PointField &global) const | coordinateSystem | protected |
invTransformPointImpl(const PointField &global) const | coordinateSystem | |
localPosition(const point &global) const | coordinateSystem | inline |
localPosition(const pointField &global) const | coordinateSystem | inline |
localToGlobal(const vector &local, bool translate) const | coordinateSystem | protectedvirtual |
localToGlobal(const vectorField &local, bool translate) const | coordinateSystem | protectedvirtual |
localVector(const vector &global) const | coordinateSystem | inline |
localVector(const vectorField &global) const | coordinateSystem | inline |
manyTimesImpl(const tensor &tt, const UList< Type > &input, const BinaryOp &bop) | coordinateSystem | protectedstatic |
manyTimesImpl(const tensor &tt, const UList< Type > &input, const BinaryOp &bop) | coordinateSystem | |
name() const | coordinateSystem | inlinevirtual |
name_ | coordinateSystem | protected |
New(word modelType, const objectRegistry &obr, const dictionary &dict) | coordinateSystem | static |
New(word modelType, const dictionary &dict) | coordinateSystem | static |
New(const objectRegistry &obr, const dictionary &dict, const word &dictName="") | coordinateSystem | static |
New(const dictionary &dict, const word &dictName="") | coordinateSystem | static |
New(Istream &is) | coordinateSystem | static |
note() const | coordinateSystem | inlinevirtual |
note() | coordinateSystem | inlinevirtual |
note_ | coordinateSystem | protected |
oneToManyImpl(const PointField &global, const Type &input, const BinaryOp &bop) const | coordinateSystem | protected |
oneToManyImpl(const PointField &global, const Type &input, const BinaryOp &bop) const | coordinateSystem | |
oneToOneImpl(const PointField &global, const UList< Type > &input, const BinaryOp &bop) const | coordinateSystem | protected |
oneToOneImpl(const PointField &global, const UList< Type > &input, const BinaryOp &bop) const | coordinateSystem | |
operator=(const coordinateSystem &csys) | coordinateSystem | |
operator=(coordinateSystem &&csys) | coordinateSystem | |
operator=(const autoPtr< coordinateSystem > &csys) | coordinateSystem | |
operator=(autoPtr< coordinateSystem > &&csys) | coordinateSystem | |
origin() const | coordinateSystem | inlinevirtual |
origin() | coordinateSystem | inlinevirtual |
origin_ | coordinateSystem | protected |
R() const | coordinateSystem | inlinevirtual |
R(const point &global) const | coordinateSystem | virtual |
R(const UList< point > &global) const | coordinateSystem | virtual |
R(const pointUIndList &global) const | coordinateSystem | virtual |
rename(const word &newName) | coordinateSystem | inlinevirtual |
rot_ | coordinateSystem | protected |
rotation() const | coordinateSystem | inlinevirtual |
rotation(autoPtr< coordinateRotation > &&crot) | coordinateSystem | virtual |
rotationsImpl(const PointField &global) const | coordinateSystem | protected |
rotationsImpl(const PointField &global) const | coordinateSystem | |
spec_ | coordinateSystem | protected |
transform(const scalar &input) const | coordinateSystem | virtual |
transform(const UList< scalar > &input) const | coordinateSystem | virtual |
transform(const point &global, const scalar &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const scalar &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const scalar &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const UList< scalar > &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const UList< scalar > &input) const | coordinateSystem | virtual |
transform(const vector &input) const | coordinateSystem | virtual |
transform(const UList< vector > &input) const | coordinateSystem | virtual |
transform(const point &global, const vector &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const vector &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const vector &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const UList< vector > &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const UList< vector > &input) const | coordinateSystem | virtual |
transform(const sphericalTensor &input) const | coordinateSystem | virtual |
transform(const UList< sphericalTensor > &input) const | coordinateSystem | virtual |
transform(const point &global, const sphericalTensor &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const sphericalTensor &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const sphericalTensor &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const UList< sphericalTensor > &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const UList< sphericalTensor > &input) const | coordinateSystem | virtual |
transform(const symmTensor &input) const | coordinateSystem | virtual |
transform(const UList< symmTensor > &input) const | coordinateSystem | virtual |
transform(const point &global, const symmTensor &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const symmTensor &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const symmTensor &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const UList< symmTensor > &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const UList< symmTensor > &input) const | coordinateSystem | virtual |
transform(const tensor &input) const | coordinateSystem | virtual |
transform(const UList< tensor > &input) const | coordinateSystem | virtual |
transform(const point &global, const tensor &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const tensor &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const tensor &input) const | coordinateSystem | virtual |
transform(const UList< point > &global, const UList< tensor > &input) const | coordinateSystem | virtual |
transform(const pointUIndList &global, const UList< tensor > &input) const | coordinateSystem | virtual |
transformPoint(const point &localCart) const | coordinateSystem | |
transformPoint(const UList< point > &localCart) const | coordinateSystem | |
transformPoint(const pointUIndList &localCart) const | coordinateSystem | |
transformPointImpl(const PointField &localCart) const | coordinateSystem | protected |
transformPointImpl(const PointField &localCart) const | coordinateSystem | |
transformPrincipal(const vector &input) const | coordinateSystem | virtual |
transformPrincipal(const UList< vector > &input) const | coordinateSystem | virtual |
transformPrincipal(const point &global, const vector &input) const | coordinateSystem | virtual |
transformPrincipal(const UList< point > &global, const vector &input) const | coordinateSystem | virtual |
transformPrincipal(const pointUIndList &global, const vector &input) const | coordinateSystem | virtual |
transformPrincipal(const UList< point > &global, const UList< vector > &input) const | coordinateSystem | virtual |
transformPrincipal(const pointUIndList &global, const UList< vector > &input) const | coordinateSystem | virtual |
TypeName("coordinateSystem") | coordinateSystem | |
uniform() const | coordinateSystem | inlinevirtual |
valid() const | coordinateSystem | inlinevirtual |
write(Ostream &os) const | coordinateSystem | virtual |
writeEntry(const word &keyword, Ostream &os) const | coordinateSystem | virtual |
~coordinateSystem()=default | coordinateSystem | virtual |
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