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79 #ifndef MultiInteraction_H
80 #define MultiInteraction_H
92 template<
class CloudType>
99 bool oneInteractionOnly_;
141 virtual bool active()
const;
virtual bool active() const
TypeName("multiInteraction")
virtual bool correct(typename CloudType::parcelType &p, const polyPatch &pp, bool &keepParticle)
MultiInteraction(const dictionary &dict, CloudType &cloud)
Runs multiple patch interaction models in turn. Takes dictionary where all the subdictionaries are th...
virtual void info(Ostream &os)
Templated patch interaction model class.
virtual void postEvolve()
A patch is a list of labels that address the faces in the global face list.
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers....
Templated base class for dsmc cloud.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
virtual autoPtr< PatchInteractionModel< CloudType > > clone() const
OBJstream os(runTime.globalPath()/outputName)
virtual ~MultiInteraction()=default
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
A cloud is a registry collection of lagrangian particles.
An Ostream is an abstract base class for all output systems (streams, files, token lists,...