void operator=(const text &)
Disallow default bitwise assignment.
virtual void updateActors(const scalar position)
Update actors.
autoPtr< DataEntry< vector > > colour_
Colour.
Function object to generate images during run-time.
Tuple2< scalar, scalar > position_
Position.
virtual void addGeometryToScene(const scalar position, vtkRenderer *renderer)
Add surface(s) to scene.
text(const text &)
Disallow default bitwise copy construct.
Top level data entry class for use in dictionaries. Provides a mechanism to specify a variable as a c...