virtual void updateActors(const scalar position)
Update actors.
autoPtr< BasicCompressibleTurbulenceModel > New(const volScalarField &rho, const volVectorField &U, const surfaceScalarField &phi, const typename BasicCompressibleTurbulenceModel::transportModel &transport, const word &propertiesName)
Function object to generate images during run-time.
virtual void addGeometryToScene(const scalar position, vtkRenderer *renderer)
Add surface(s) to scene.
text(const text &)
Disallow default bitwise copy construct.
Top level data entry class for use in dictionaries. Provides a mechanism to specify a variable as a c...