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Data Structures | |
class | sixDoFRigidBodyMotionState |
Holds the motion state of sixDoF object. Wrapped up together to allow rapid scatter to other processors. The processors must all maintain exactly the same state data to avoid any drift or inconsistency. More... | |
Namespaces | |
Foam | |
Namespace for OpenFOAM. | |
Functions | |
Istream & | operator>> (Istream &, sixDoFRigidBodyMotionState &) |
Ostream & | operator<< (Ostream &, const sixDoFRigidBodyMotionState &) |
Original source file sixDoFRigidBodyMotionState.H
Definition in file sixDoFRigidBodyMotionState.H.
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