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57 #ifndef runTimePostProcessing_H
58 #define runTimePostProcessing_H
69 class vtkRenderWindow;
155 const bool loadFromFiles =
false
182 virtual void write();
A class for handling words, derived from string.
Base class for function objects, adding functionality to read/write state information (data required ...
TypeName("runTimePostProcessing")
Runtime type information.
outputType output_
Output instance.
virtual ~runTimePostProcessing()
Desructor.
bool active_
on/off switch
Function object to generate images during run-time.
Mesh consisting of general polyhedral cells.
Registry of regIOobjects.
virtual void execute()
Execute, currently does nothing.
PtrList< pointData > points_
List of points.
intWM_LABEL_SIZE_t label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.
PtrList< surface > surfaces_
List of surfaces.
PtrList< pathline > lines_
List of lines.
virtual void write()
Write.
A templated 1D list of pointers to objects of type <T>, where the size of the array is known and used...
A list of keyword definitions, which are a keyword followed by any number of values (e....
virtual void updateMesh(const mapPolyMesh &)
Update for changes of mesh.
virtual void timeSet()
Called when time was set at the end of the Time::operator++.
virtual void end()
Execute at the final time-loop, currently does nothing.
PtrList< text > text_
List of text.
virtual const objectRegistry & obr() const
runTimePostProcessing(const word &name, const objectRegistry &, const dictionary &, const bool loadFromFiles=false)
Construct from dictionary.
virtual void read(const dictionary &)
Read the field min/max data.
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
scene scene_
Scene manager.
void readObjects(const dictionary &dict, PtrList< Type > &objects) const
Helper function to read scene objects.
virtual void movePoints(const polyMesh &)
Update for changes of mesh.
const word & name() const
Return the name.
const objectRegistry & obr_
Reference to the database.