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31 #include "primitiveFacePatch.H"
64 masterFaces[faceI] = pp[faceI].reverseFace();
114 procPolyPatch_(refCast<const processorPolyPatch>(patch))
128 return reverseMeshPoints_;
virtual void updateMesh(PstreamBuffers &)
Update of the patch topology.
virtual void initUpdateMesh(PstreamBuffers &)
Initialise the update of the patch topology.
const Field< PointType > & points() const
Return reference to global points.
#define forAll(list, i)
Loop across all elements in list.
addToRunTimeSelectionTable(ensightPart, ensightPartCells, istream)
Buffers for inter-processor communications streams (UOPstream, UIPstream).
const labelList & reverseMeshPoints() const
Return mesh points in the correct order for the receiving side.
virtual void initMovePoints(PstreamBuffers &, const pointField &)
Initialise the patches for moving points.
PrimitivePatch< face, List, const pointField & > primitiveFacePatch
Foam::primitiveFacePatch.
virtual void initGeometry(PstreamBuffers &)
Initialise the calculation of the patch geometry.
virtual void movePoints(PstreamBuffers &, const pointField &)
Correct patches after moving points.
friend class processorPointPatch
labelList reverseMeshPoints_
Pre-declare SubField and related Field type.
A patch is a list of labels that address the faces in the global face list.
const polyPatch & patch() const
Return the polyPatch.
coupled patch for post-processing. Used as the base class for processor and cyclic pointPatches
Macros for easy insertion into run-time selection tables.
virtual void initUpdateMesh(PstreamBuffers &)
Initialise the update of the patch topology.
virtual void updateMesh(PstreamBuffers &)
Update of the patch topology.
virtual ~processorPointPatch()
Destructor.
A 1D array of objects of type <T>, where the size of the vector is known and used for subscript bound...
virtual void calcGeometry(PstreamBuffers &)
Calculate the patch geometry.
defineTypeNameAndDebug(combustionModel, 0)