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27 #include "primitiveMesh.H"
40 Info<<
"void polyMesh::removeBoundary(): "
41 <<
"Removing boundary patches."
59 Info<<
"void polyMesh::clearGeom() : "
60 <<
"clearing geometric data"
65 meshObject::clear<pointMesh, GeometricMeshObject>(*
this);
66 meshObject::clear<polyMesh, GeometricMeshObject>(*
this);
70 boundary_.clearGeom();
77 tetBasePtIsPtr_.clear();
87 Info<<
"void polyMesh::clearAdditionalGeom() : "
88 <<
"clearing additional geometric data"
93 tetBasePtIsPtr_.clear();
103 Info<<
"void polyMesh::clearAddressing() : "
104 <<
"clearing topology isMeshUpdate:" << isMeshUpdate
133 meshObject::clear<pointMesh, TopologicalMeshObject>(*
this);
134 meshObject::clear<polyMesh, TopologicalMeshObject>(*
this);
141 globalMeshDataPtr_.clear();
148 pointZones_.clearAddressing();
149 faceZones_.clearAddressing();
150 cellZones_.clearAddressing();
153 tetBasePtIsPtr_.clear();
156 cellTreePtr_.clear();
167 neighbour_.setSize(0);
169 clearedPrimitives_ =
true;
184 Info<<
"void polyMesh::clearCellTree() : "
185 <<
"clearing cell tree"
189 cellTreePtr_.clear();
void clearGeom()
Clear geometry.
void clearAddressing()
Clear topological data.
void clearCellTree()
Clear cell tree data.
void clearOut()
Clear all geometry and addressing unnecessary for CFD.
Ostream & endl(Ostream &os)
Add newline and flush stream.
Mesh consisting of general polyhedral cells.
void clearAdditionalGeom()
Clear geometry not used for CFD (cellTree, tetBasePtIs)
static void clearUpto(objectRegistry &)
Clear all meshObject derived from FromType up to (but not including)
void clearPrimitives()
Clear primitive data (points, faces and cells)
polyBoundaryMesh boundary_
Boundary mesh.
void clear()
Clear the PtrList, i.e. set size to zero deleting all the.
Mesh representing a set of points created from polyMesh.
void removeBoundary()
Remove boundary patches.
void clearGeom()
Clear geometry.
Templated 3D Vector derived from VectorSpace adding construction from 3 components,...
void setSize(const label)
Reset size of PtrList. If extending the PtrList, new entries are.