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35 #ifndef linearValveLayersFvMesh_H
36 #define linearValveLayersFvMesh_H
void makeLayersLive()
Make layering modifiers live.
IOobject defines the attributes of an object for which implicit objectRegistry management is supporte...
A class for managing temporary objects.
virtual ~linearValveLayersFvMesh()
Destructor.
bool attached() const
Return true if sliders are attached.
dictionary motionDict_
Motion dictionary.
void addZonesAndModifiers()
Add linearValveLayers zones and modifiers.
A sliding linear valve with layers.
A list of keyword definitions, which are a keyword followed by any number of values (e....
TypeName("linearValveLayersFvMesh")
Runtime type information.
linearValveLayersFvMesh(const linearValveLayersFvMesh &)
Disallow default bitwise copy construct.
virtual bool update()
Update the mesh for both mesh motion and topology change.
Abstract base class for a topology changing fvMesh.
void operator=(const linearValveLayersFvMesh &)
Disallow default bitwise assignment.
void makeSlidersLive()
Make sliding modifiers live.
tmp< pointField > newPoints() const
Return new point field.