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38 #ifndef immersedBoundaryFvsPatchField_H
39 #define immersedBoundaryFvsPatchField_H
52 class immersedBoundaryFvPatchField;
72 TypeName(immersedBoundaryFvPatch::typeName_());
A class for managing temporary objects.
const immersedBoundaryFvPatch & ibPatch() const
Return reference to immersed boundary patch.
An abstract base class with a fat-interface to all derived classes covering all possible ways in whic...
virtual void write(Ostream &) const
Write.
const immersedBoundaryFvPatch & ibPatch_
Local reference cast into the processor patch.
virtual ~immersedBoundaryFvsPatchField()
Destructor.
Immersed boundary FV patch.
Foam::immersedBoundaryFvsPatchField.
A finiteVolume patch using a polyPatch and a fvBoundaryMesh.
A list of keyword definitions, which are a keyword followed by any number of values (e....
virtual void rmap(const fvPatchField< Type > &, const labelList &)
Reverse map the given fvsPatchField onto this fvsPatchField.
TypeName(immersedBoundaryFvPatch::typeName_())
Runtime type information.
immersedBoundaryFvsPatchField(const fvPatch &, const DimensionedField< Type, surfaceMesh > &)
Construct from patch and internal field.
A 1D array of objects of type <T>, where the size of the vector is known and used for subscript bound...
virtual void autoMap(const fvPatchFieldMapper &)
Map (and resize as needed) from self given a mapping object.
Foam::fvPatchFieldMapper.
virtual tmp< fvsPatchField< Type > > clone() const
Construct and return a clone.
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Field with dimensions and associated with geometry type GeoMesh which is used to size the field and a...