Go to the documentation of this file.
36 #ifndef facePointPatch_H
37 #define facePointPatch_H
48 class processorPointPatch;
49 class cyclicPointPatch;
virtual void initUpdateMesh(PstreamBuffers &)
Initialise the update of the patch topology.
virtual bool coupled() const
Return true if this patch field is coupled.
A class for handling words, derived from string.
A pointPatch based on a polyPatch.
virtual void initGeometry(PstreamBuffers &)
Initialise the calculation of the patch geometry.
const Field< PointType > & localPoints() const
Return pointField of points in patch.
Buffers for inter-processor communications streams (UOPstream, UIPstream).
virtual bool coupled() const
Return true if this patch is geometrically coupled (i.e. faces and.
virtual const vectorField & pointNormals() const
Return point unit normals.
virtual ~facePointPatch()
Destructor.
Processor patch boundary needs to be such that the ordering of points in the patch is the same on bot...
virtual void calcGeometry(PstreamBuffers &)
Calculate the patch geometry.
Basic pointPatch represents a set of points from the mesh.
Cyclic patch for post-processing.
virtual label index() const
Return the index of this patch in the pointBoundaryMesh.
const polyPatch & polyPatch_
Reference to the underlying polyPatch.
virtual label size() const
Return size.
intWM_LABEL_SIZE_t label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.
Pre-declare SubField and related Field type.
virtual void movePoints(PstreamBuffers &, const pointField &)
Correct patches after moving points.
A patch is a list of labels that address the faces in the global face list.
virtual const pointField & localPoints() const
Return pointField of points in patch.
const polyPatch & patch() const
Return the polyPatch.
virtual const labelList & meshPoints() const
Return mesh points.
static autoPtr< facePointPatch > New(const polyPatch &, const pointBoundaryMesh &)
Return a pointer to a new patch created on freestore from polyPatch.
TypeName(polyPatch::typeName_())
Runtime type information.
declareRunTimeSelectionTable(autoPtr, facePointPatch, polyPatch,(const polyPatch &patch, const pointBoundaryMesh &bm),(patch, bm))
virtual void updateMesh(PstreamBuffers &)
Update of the patch topology.
const Field< PointType > & pointNormals() const
Return point normals for patch.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
A 1D array of objects of type <T>, where the size of the vector is known and used for subscript bound...
virtual const word & name() const
Return name.
virtual void initMovePoints(PstreamBuffers &, const pointField &)
Initialise the patches for moving points.
void operator=(const facePointPatch &)
Disallow default bitwise assignment.
void size(const label)
Override size to be inconsistent with allocated storage.
const labelList & meshPoints() const
Return labelList of mesh points in patch.
facePointPatch(const facePointPatch &)
Disallow default bitwise copy construct.
const word & name() const
Return name.
label index() const
Return the index of this patch in the boundaryMesh.