A face addition data class. A face can be inflated either from a point or from another face and can either be in internal or a boundary face. More...
Public Member Functions | |
TypeName ("addFace") | |
Runtime type information. More... | |
polyAddFace () | |
Construct null. Used for constructing lists. More... | |
polyAddFace (const face &f, const label owner, const label neighbour, const label masterPointID, const label masterEdgeID, const label masterFaceID, const bool flipFaceFlux, const label patchID, const label zoneID, const bool zoneFlip) | |
Construct from components. More... | |
virtual autoPtr< topoAction > | clone () const |
Construct and return a clone. More... | |
const face & | newFace () const |
Return face. More... | |
label | owner () const |
Return owner cell. More... | |
label | neighbour () const |
Return neighour cell. More... | |
bool | isPointMaster () const |
Is the face mastered by a point. More... | |
bool | isEdgeMaster () const |
Is the face mastered by an edge. More... | |
bool | isFaceMaster () const |
Is the face mastered by another face. More... | |
bool | appended () const |
Is the face appended with no master. More... | |
label | masterPointID () const |
Return master point ID. More... | |
label | masterEdgeID () const |
Return master edge ID. More... | |
label | masterFaceID () const |
Return master face ID. More... | |
bool | flipFaceFlux () const |
Does the face flux need to be flipped. More... | |
bool | isInPatch () const |
Does the face belong to a boundary patch? More... | |
label | patchID () const |
Boundary patch ID. More... | |
bool | isInZone () const |
Does the face belong to a zone? More... | |
bool | onlyInZone () const |
Is the face only a zone face (i.e. not belonging to a cell) More... | |
label | zoneID () const |
Face zone ID. More... | |
label | zoneFlip () const |
Face zone flip. More... | |
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TypeName ("topoAction") | |
Runtime type information. More... | |
topoAction () | |
Construct null. More... | |
virtual | ~topoAction () |
Destructor. More... | |
Private Attributes | |
face | face_ |
Face identifier. More... | |
label | owner_ |
Face owner. More... | |
label | neighbour_ |
Face neighbour. More... | |
label | masterPointID_ |
Master point ID for faces blown up from points. More... | |
label | masterEdgeID_ |
Master edge ID for faces blown up from edges. More... | |
label | masterFaceID_ |
Master face ID for faces blown up from faces. More... | |
bool | flipFaceFlux_ |
Does the face flux need to be flipped. More... | |
label | patchID_ |
Boundary patch ID. More... | |
label | zoneID_ |
Face zone ID. More... | |
bool | zoneFlip_ |
Face zone flip. More... | |
A face addition data class. A face can be inflated either from a point or from another face and can either be in internal or a boundary face.
Definition at line 51 of file polyAddFace.H.
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Construct null. Used for constructing lists.
Definition at line 99 of file polyAddFace.H.
Referenced by polyAddFace::clone().
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Construct from components.
Definition at line 116 of file polyAddFace.H.
References Foam::abort(), polyAddFace::face_, Foam::FatalError, FatalErrorInFunction, polyAddFace::masterEdgeID_, polyAddFace::masterFaceID_, polyAddFace::masterPointID_, Foam::min(), polyAddFace::neighbour_, polyAddFace::owner_, polyAddFace::patchID(), polyAddFace::patchID_, List::size(), polyAddFace::zoneFlip(), polyAddFace::zoneID(), and polyAddFace::zoneID_.
TypeName | ( | "addFace" | ) |
Runtime type information.
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Construct and return a clone.
Implements topoAction.
Definition at line 227 of file polyAddFace.H.
References polyAddFace::polyAddFace().
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Return face.
Definition at line 238 of file polyAddFace.H.
References polyAddFace::face_.
Referenced by polyTopoChange::setAction().
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Return owner cell.
Definition at line 244 of file polyAddFace.H.
References polyAddFace::owner_.
Referenced by polyTopoChange::setAction().
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Return neighour cell.
Definition at line 250 of file polyAddFace.H.
References polyAddFace::neighbour_.
Referenced by polyTopoChange::setAction().
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Is the face mastered by a point.
Definition at line 256 of file polyAddFace.H.
References polyAddFace::masterPointID_.
Referenced by polyAddFace::appended().
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Is the face mastered by an edge.
Definition at line 262 of file polyAddFace.H.
References polyAddFace::masterEdgeID_.
Referenced by polyAddFace::appended().
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Is the face mastered by another face.
Definition at line 268 of file polyAddFace.H.
References polyAddFace::masterFaceID_.
Referenced by polyAddFace::appended().
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Is the face appended with no master.
Definition at line 274 of file polyAddFace.H.
References polyAddFace::isEdgeMaster(), polyAddFace::isFaceMaster(), and polyAddFace::isPointMaster().
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Return master point ID.
Definition at line 280 of file polyAddFace.H.
References polyAddFace::masterPointID_.
Referenced by polyTopoChange::setAction().
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Return master edge ID.
Definition at line 286 of file polyAddFace.H.
References polyAddFace::masterEdgeID_.
Referenced by polyTopoChange::setAction().
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Return master face ID.
Definition at line 292 of file polyAddFace.H.
References polyAddFace::masterFaceID_.
Referenced by polyTopoChange::setAction().
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Does the face flux need to be flipped.
Definition at line 298 of file polyAddFace.H.
References polyAddFace::flipFaceFlux_.
Referenced by polyTopoChange::setAction().
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Does the face belong to a boundary patch?
Definition at line 304 of file polyAddFace.H.
References polyAddFace::patchID_.
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Boundary patch ID.
Definition at line 310 of file polyAddFace.H.
References polyAddFace::patchID_.
Referenced by polyAddFace::polyAddFace(), and polyTopoChange::setAction().
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Does the face belong to a zone?
Definition at line 316 of file polyAddFace.H.
References polyAddFace::zoneID_.
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Is the face only a zone face (i.e. not belonging to a cell)
Definition at line 322 of file polyAddFace.H.
References polyAddFace::neighbour_, polyAddFace::owner_, and polyAddFace::zoneID_.
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Face zone ID.
Definition at line 328 of file polyAddFace.H.
References polyAddFace::zoneID_.
Referenced by polyAddFace::polyAddFace(), and polyTopoChange::setAction().
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Face zone flip.
Definition at line 334 of file polyAddFace.H.
References polyAddFace::zoneFlip_.
Referenced by polyAddFace::polyAddFace(), and polyTopoChange::setAction().
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Face identifier.
Definition at line 58 of file polyAddFace.H.
Referenced by polyAddFace::newFace(), and polyAddFace::polyAddFace().
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Face owner.
Definition at line 61 of file polyAddFace.H.
Referenced by polyAddFace::onlyInZone(), polyAddFace::owner(), and polyAddFace::polyAddFace().
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Face neighbour.
Definition at line 64 of file polyAddFace.H.
Referenced by polyAddFace::neighbour(), polyAddFace::onlyInZone(), and polyAddFace::polyAddFace().
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Master point ID for faces blown up from points.
Definition at line 67 of file polyAddFace.H.
Referenced by polyAddFace::isPointMaster(), polyAddFace::masterPointID(), and polyAddFace::polyAddFace().
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Master edge ID for faces blown up from edges.
Definition at line 70 of file polyAddFace.H.
Referenced by polyAddFace::isEdgeMaster(), polyAddFace::masterEdgeID(), and polyAddFace::polyAddFace().
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Master face ID for faces blown up from faces.
Definition at line 73 of file polyAddFace.H.
Referenced by polyAddFace::isFaceMaster(), polyAddFace::masterFaceID(), and polyAddFace::polyAddFace().
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Does the face flux need to be flipped.
Definition at line 76 of file polyAddFace.H.
Referenced by polyAddFace::flipFaceFlux().
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Boundary patch ID.
Definition at line 79 of file polyAddFace.H.
Referenced by polyAddFace::isInPatch(), polyAddFace::patchID(), and polyAddFace::polyAddFace().
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Face zone ID.
Definition at line 82 of file polyAddFace.H.
Referenced by polyAddFace::isInZone(), polyAddFace::onlyInZone(), polyAddFace::polyAddFace(), and polyAddFace::zoneID().
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