Public Member Functions | Private Member Functions | Static Private Member Functions | Private Attributes
meshTriangulation Class Reference

Triangulation of mesh faces. Generates (multiply connected) trisurface. More...

Inheritance diagram for meshTriangulation:
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Collaboration diagram for meshTriangulation:
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Public Member Functions

 ClassName ("meshTriangulation")
 
 meshTriangulation ()
 Construct null. More...
 
 meshTriangulation (const polyMesh &, const label internalFacesPatch, const boolList &includedCell, const bool faceCentreDecomposition=false)
 Construct from selected mesh cell and region number to be used. More...
 
label nInternalFaces () const
 Number of triangles in *this which are internal to the surface. More...
 
const labelListfaceMap () const
 From triangle to mesh face. More...
 
- Public Member Functions inherited from triSurface
 ClassName ("triSurface")
 Runtime type information. More...
 
 triSurface ()
 Construct null. More...
 
 triSurface (const List< labelledTri > &, const geometricSurfacePatchList &, const pointField &)
 Construct from triangles, patches, points. More...
 
 triSurface (List< labelledTri > &, const geometricSurfacePatchList &, pointField &, const bool reUse)
 Construct from triangles, patches, points. Reuse storage. More...
 
 triSurface (const List< labelledTri > &, const pointField &)
 Construct from triangles, points. Set patchnames to default. More...
 
 triSurface (const triFaceList &, const pointField &)
 Construct from triangles, points. Set region to 0 and default. More...
 
 triSurface (const fileName &)
 Construct from file name (uses extension to determine type) More...
 
 triSurface (Istream &)
 Construct from Istream. More...
 
 triSurface (const Time &d)
 Construct from objectRegistry. More...
 
 triSurface (const triSurface &)
 Construct as copy. More...
 
 ~triSurface ()
 
void clearOut ()
 Clear all data. More...
 
void clearTopology ()
 Clear topology. More...
 
void clearPatchMeshAddr ()
 Clear patch addressing. More...
 
const geometricSurfacePatchListpatches () const
 
geometricSurfacePatchListpatches ()
 
const labelListListsortedEdgeFaces () const
 Return edge-face addressing sorted (for edges with more than. More...
 
const labelListedgeOwner () const
 If 2 face neighbours: label of face where ordering of edge. More...
 
virtual void movePoints (const pointField &)
 Move points. More...
 
virtual void scalePoints (const scalar &)
 Scale points. A non-positive factor is ignored. More...
 
void checkTriangles (const bool verbose=false)
 Check/remove duplicate/degenerate triangles. More...
 
void checkEdges (const bool verbose=false)
 Check triply (or more) connected edges. More...
 
void cleanup (const bool verbose=false)
 Remove non-valid triangles. More...
 
void markZone (const boolList &borderEdge, const label faceI, const label currentZone, labelList &faceZone) const
 Fill faceZone with currentZone for every face reachable. More...
 
label markZones (const boolList &borderEdge, labelList &faceZone) const
 (size and) fills faceZone with zone of face. Zone is area More...
 
void subsetMeshMap (const boolList &include, labelList &pointMap, labelList &faceMap) const
 'Create' sub mesh, including only faces for which More...
 
triSurface subsetMesh (const boolList &include, labelList &pointMap, labelList &faceMap) const
 Return new surface. Returns pointMap, faceMap from. More...
 
void write (Ostream &) const
 Write to Ostream in simple FOAM format. More...
 
void write (const fileName &, const bool sortByRegion=false) const
 Generic write routine. Chooses writer based on extension. More...
 
void write (const Time &) const
 Write to database. More...
 
void writeDX (const scalarField &, Ostream &) const
 Write to Ostream in OpenDX format. More...
 
void writeDX (const vectorField &, Ostream &) const
 
void writeStats (Ostream &) const
 Write some statistics. More...
 
void operator= (const triSurface &)
 
 ClassName ("triSurface")
 Runtime type information. More...
 
 triSurface ()
 Construct null. More...
 
 triSurface (const List< labelledTri > &, const geometricSurfacePatchList &, const pointField &)
 Construct from triangles, patches, points. More...
 
 triSurface (List< labelledTri > &, const geometricSurfacePatchList &, pointField &, const bool reUse)
 Construct from triangles, patches, points. Reuse storage. More...
 
 triSurface (const Xfer< List< labelledTri > > &, const geometricSurfacePatchList &, const Xfer< List< point > > &)
 Construct from triangles, patches, points. More...
 
 triSurface (const List< labelledTri > &, const pointField &)
 Construct from triangles, points. Set patchnames to default. More...
 
 triSurface (const triFaceList &, const pointField &)
 Construct from triangles, points. Set region to 0 and default. More...
 
 triSurface (const fileName &)
 Construct from file name (uses extension to determine type) More...
 
 triSurface (Istream &)
 Construct from Istream. More...
 
 triSurface (const Time &d)
 Construct from objectRegistry. More...
 
 triSurface (const triSurface &)
 Construct as copy. More...
 
 ~triSurface ()
 Destructor. More...
 
void clearOut ()
 
void clearTopology ()
 
void clearPatchMeshAddr ()
 
const geometricSurfacePatchListpatches () const
 
geometricSurfacePatchListpatches ()
 
const labelListListsortedEdgeFaces () const
 Return edge-face addressing sorted (for edges with more than. More...
 
const labelListedgeOwner () const
 If 2 face neighbours: label of face where ordering of edge. More...
 
virtual void movePoints (const pointField &)
 Move points. More...
 
virtual void scalePoints (const scalar)
 Scale points. A non-positive factor is ignored. More...
 
void checkTriangles (const bool verbose)
 Check/remove duplicate/degenerate triangles. More...
 
void checkEdges (const bool verbose)
 Check triply (or more) connected edges. More...
 
void cleanup (const bool verbose)
 Remove non-valid triangles. More...
 
void markZone (const boolList &borderEdge, const label faceI, const label currentZone, labelList &faceZone) const
 Fill faceZone with currentZone for every face reachable. More...
 
label markZones (const boolList &borderEdge, labelList &faceZone) const
 (size and) fills faceZone with zone of face. Zone is area More...
 
void subsetMeshMap (const boolList &include, labelList &pointMap, labelList &faceMap) const
 'Create' sub mesh, including only faces for which More...
 
triSurface subsetMesh (const boolList &include, labelList &pointMap, labelList &faceMap) const
 Return new surface. Returns pointMap, faceMap from. More...
 
void write (Ostream &) const
 Write to Ostream in simple FOAM format. More...
 
void write (const fileName &, const bool sortByRegion=false) const
 Generic write routine. Chooses writer based on extension. More...
 
void write (const Time &) const
 Write to database. More...
 
void writeDX (const scalarField &, Ostream &) const
 Write to Ostream in OpenDX format. More...
 
void writeDX (const vectorField &, Ostream &) const
 
void writeStats (Ostream &) const
 Write some statistics. More...
 
void operator= (const triSurface &)
 
- Public Member Functions inherited from PrimitivePatch< labelledTri, List, pointField, point >
 PrimitivePatch (const List< labelledTri > &faces, const Field< point > &points)
 Construct from components. More...
 
 PrimitivePatch (List< labelledTri > &faces, Field< point > &points, const bool reUse)
 Construct from components, reuse storage. More...
 
 PrimitivePatch (const PrimitivePatch< labelledTri, List, pointField, point > &)
 Construct as copy. More...
 
 PrimitivePatch (const List< labelledTri > &faces, const Field< point > &points)
 Construct from components. More...
 
 PrimitivePatch (const Xfer< List< labelledTri > > &faces, const Xfer< List< point > > &points)
 Construct from components. More...
 
 PrimitivePatch (List< labelledTri > &faces, Field< point > &points, const bool reUse)
 Construct from components, reuse storage. More...
 
 PrimitivePatch (const PrimitivePatch< labelledTri, List, pointField, point > &)
 Construct as copy. More...
 
virtual ~PrimitivePatch ()
 
virtual ~PrimitivePatch ()
 Destructor. More...
 
void clearOut ()
 
void clearOut ()
 
void clearGeom ()
 
void clearGeom ()
 
void clearTopology ()
 
void clearTopology ()
 
void clearPatchMeshAddr ()
 
void clearPatchMeshAddr ()
 
const Field< point > & points () const
 Return reference to global points. More...
 
const Field< point > & points () const
 Return reference to global points. More...
 
label nPoints () const
 Return number of points supporting patch faces. More...
 
label nPoints () const
 Return number of points supporting patch faces. More...
 
label nEdges () const
 Return number of edges in patch. More...
 
label nEdges () const
 Return number of edges in patch. More...
 
const edgeListedges () const
 Return list of edges, address into LOCAL point list. More...
 
const edgeListedges () const
 Return list of edges, address into LOCAL point list. More...
 
label nInternalEdges () const
 Number of internal edges. More...
 
label nInternalEdges () const
 Number of internal edges. More...
 
bool isInternalEdge (const label edgeI) const
 Is internal edge? More...
 
bool isInternalEdge (const label edgeI) const
 Is internal edge? More...
 
const labelListboundaryPoints () const
 Return list of boundary points,. More...
 
const labelListboundaryPoints () const
 Return list of boundary points,. More...
 
const labelListListfaceFaces () const
 Return face-face addressing. More...
 
const labelListListfaceFaces () const
 Return face-face addressing. More...
 
const labelListListedgeFaces () const
 Return edge-face addressing. More...
 
const labelListListedgeFaces () const
 Return edge-face addressing. More...
 
const labelListListfaceEdges () const
 Return face-edge addressing. More...
 
const labelListListfaceEdges () const
 Return face-edge addressing. More...
 
const labelListListpointEdges () const
 Return point-edge addressing. More...
 
const labelListListpointEdges () const
 Return point-edge addressing. More...
 
const labelListListpointFaces () const
 Return point-face addressing. More...
 
const labelListListpointFaces () const
 Return point-face addressing. More...
 
const List< labelledTri > & localFaces () const
 Return patch faces addressing into local point list. More...
 
const List< labelledTri > & localFaces () const
 Return patch faces addressing into local point list. More...
 
const labelListmeshPoints () const
 Return labelList of mesh points in patch. More...
 
const labelListmeshPoints () const
 Return labelList of mesh points in patch. They are constructed. More...
 
const Map< label > & meshPointMap () const
 Mesh point map. Given the global point index find its. More...
 
const Map< label > & meshPointMap () const
 Mesh point map. Given the global point index find its. More...
 
const Field< point > & localPoints () const
 Return pointField of points in patch. More...
 
const Field< point > & localPoints () const
 Return pointField of points in patch. More...
 
const labelListlocalPointOrder () const
 Return orders the local points for most efficient search. More...
 
const labelListlocalPointOrder () const
 Return orders the local points for most efficient search. More...
 
label whichPoint (const label gp) const
 Given a global point index, return the local point. More...
 
label whichPoint (const label gp) const
 Given a global point index, return the local point index. More...
 
label whichEdge (const edge &e) const
 Given an edge in local point labels, return its index. More...
 
label whichEdge (const edge &) const
 Given an edge in local point labels, return its. More...
 
labelList meshEdges (const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const
 Return labels of patch edges in the global edge list using. More...
 
labelList meshEdges (const edgeList &allEdges, const labelListList &pointEdges) const
 Return labels of patch edges in the global edge list using. More...
 
labelList meshEdges (const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const
 Return labels of patch edges in the global edge list using. More...
 
labelList meshEdges (const edgeList &allEdges, const labelListList &pointEdges) const
 Return labels of patch edges in the global edge list using. More...
 
const Field< point > & faceCentres () const
 Return face centres for patch. More...
 
const Field< point > & faceCentres () const
 Return face centres for patch. More...
 
const Field< point > & faceNormals () const
 Return face normals for patch. More...
 
const Field< point > & faceNormals () const
 Return face normals for patch. More...
 
const Field< point > & pointNormals () const
 Return point normals for patch. More...
 
const Field< point > & pointNormals () const
 Return point normals for patch. More...
 
List< objectHitprojectPoints (const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm alg=intersection::FULL_RAY, const intersection::direction dir=intersection::VECTOR) const
 Project vertices of patch onto another patch. More...
 
List< objectHitprojectPoints (const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const
 Project vertices of patch onto another patch. More...
 
Foam::List< Foam::objectHitprojectPoints (const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const
 
List< objectHitprojectFaceCentres (const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm alg=intersection::FULL_RAY, const intersection::direction dir=intersection::VECTOR) const
 Project vertices of patch onto another patch. More...
 
List< objectHitprojectFaceCentres (const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const
 Project vertices of patch onto another patch. More...
 
Foam::List< Foam::objectHitprojectFaceCentres (const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const
 
const labelListListedgeLoops () const
 Return list of closed loops of boundary vertices. More...
 
const labelListListedgeLoops () const
 Return list of closed loops of boundary vertices. More...
 
surfaceTopo surfaceType () const
 Calculate surface type formed by patch. More...
 
surfaceTopo surfaceType () const
 Calculate surface type formed by patch. More...
 
bool checkTopology (const bool report=false, labelHashSet *setPtr=NULL) const
 Check surface formed by patch for manifoldness (see above). More...
 
bool checkTopology (const bool report=false, labelHashSet *setPtr=NULL) const
 Check surface formed by patch for manifoldness (see above). More...
 
bool checkPointManifold (const bool report=false, labelHashSet *setPtr=NULL) const
 Checks primitivePatch for faces sharing point but not edge. More...
 
bool checkPointManifold (const bool report=false, labelHashSet *setPtr=NULL) const
 Checks primitivePatch for faces sharing point but not edge. More...
 
void writeVTK (const fileName &name) const
 Write VTK patch. More...
 
void writeVTKNormals (const fileName &name) const
 Write VTK patch normals. More...
 
virtual void movePoints (const Field< point > &)
 Correct patch after moving points. More...
 
virtual void movePoints (const Field< point > &)
 Correct patch after moving points. More...
 
void operator= (const PrimitivePatch< labelledTri, List, pointField, point > &)
 Assignment. More...
 
void operator= (const PrimitivePatch< labelledTri, List, pointField, point > &)
 Assignment. More...
 
- Public Member Functions inherited from List< labelledTri >
label size () const
 Return the number of elements in the UList. More...
 
 List ()
 Null constructor. More...
 
 List (const label)
 Construct with given size. More...
 
 List (const label, const T &)
 Construct with given size and value for all elements. More...
 
 List (const List< T > &)
 Copy constructor. More...
 
 List (const Xfer< List< T > > &)
 Construct by transferring the parameter contents. More...
 
 List (List< T > &, bool reUse)
 Construct as copy or re-use as specified. More...
 
 List (const UList< T > &, const labelUList &mapAddressing)
 Construct as subset. More...
 
 List (InputIterator first, InputIterator last)
 Construct given start and end iterators. More...
 
 List (const FixedList< T, Size > &)
 Construct as copy of FixedList<T, Size> More...
 
 List (const PtrList< T > &)
 Construct as copy of PtrList<T> More...
 
 List (const SLList< T > &)
 Construct as copy of SLList<T> More...
 
 List (const UIndirectList< T > &)
 Construct as copy of UIndirectList<T> More...
 
 List (const BiIndirectList< T > &)
 Construct as copy of BiIndirectList<T> More...
 
 List (Istream &)
 Construct from Istream. More...
 
 List (const label s)
 
 List (const label s, const T &a)
 
 List (const List< T > &a)
 
 List (const Xfer< List< T > > &lst)
 
 List (List< T > &a, bool reUse)
 
 List (const UList< T > &a, const labelUList &map)
 
 List (const PtrList< T > &lst)
 
 List (const SLList< T > &lst)
 
 List (const UIndirectList< T > &lst)
 
 List (const BiIndirectList< T > &lst)
 
 List ()
 
 List (Istream &is)
 
autoPtr< List< T > > clone () const
 Clone. More...
 
 ~List ()
 Destructor. More...
 
void resize (const label)
 Alias for setSize(const label) More...
 
void resize (const label, const T &)
 Alias for setSize(const label, const T&) More...
 
void setSize (const label)
 Reset size of List. More...
 
void setSize (const label, const T &)
 Reset size of List and value for new elements. More...
 
void clear ()
 Clear the list, i.e. set size to zero. More...
 
void append (const T &)
 Append an element at the end of the list. More...
 
void append (const UList< T > &)
 Append a List at the end of this list. More...
 
void append (const UIndirectList< T > &)
 Append a UIndirectList at the end of this list. More...
 
void transfer (List< T > &)
 Transfer the contents of the argument List into this list. More...
 
void transfer (DynamicList< T, SizeInc, SizeMult, SizeDiv > &)
 Transfer the contents of the argument List into this list. More...
 
void transfer (SortableList< T > &)
 Transfer the contents of the argument List into this list. More...
 
void transfer (List< T > &a)
 
void transfer (SortableList< T > &a)
 
Xfer< List< T > > xfer ()
 Transfer contents to the Xfer container. More...
 
TnewElmt (const label)
 Return subscript-checked element of UList. More...
 
void operator= (const UList< T > &)
 Assignment from UList operator. Takes linear time. More...
 
void operator= (const List< T > &)
 Assignment operator. Takes linear time. More...
 
void operator= (const SLList< T > &)
 Assignment from SLList operator. Takes linear time. More...
 
void operator= (const UIndirectList< T > &)
 Assignment from UIndirectList operator. Takes linear time. More...
 
void operator= (const BiIndirectList< T > &)
 Assignment from BiIndirectList operator. Takes linear time. More...
 
void operator= (const T &)
 Assignment of all entries to the given value. More...
 

Private Member Functions

void insertTriangles (const triFaceList &, const label faceI, const label regionI, const bool reverse, List< labelledTri > &triangles, label &triI)
 Add triangulation of face to triangles. Optionally reverse. More...
 

Static Private Member Functions

static bool isInternalFace (const primitiveMesh &, const boolList &includedCell, const label faceI)
 Is face internal to the subset. More...
 
static void getFaces (const primitiveMesh &, const boolList &includedCell, boolList &faceIsCut, label &nFaces, label &nInternalFaces)
 Find boundary faces of subset. More...
 

Private Attributes

label nInternalFaces_
 Number of triangles in this that are internal to the surface. More...
 
labelList faceMap_
 From triangle to mesh face. More...
 

Additional Inherited Members

- Public Types inherited from triSurface
typedef bool BoundaryMesh
 Placeholder only, but do not remove - it is needed for GeoMesh. More...
 
typedef bool BoundaryMesh
 Placeholder only, but do not remove - it is needed for GeoMesh. More...
 
- Public Types inherited from PrimitivePatch< labelledTri, List, pointField, point >
enum  surfaceTopo
 Enumeration defining the surface type. Used in check routines. More...
 
enum  surfaceTopo
 Enumeration defining the surface type. Used in check routines. More...
 
typedef labelledTri FaceType
 
typedef labelledTri FaceType
 
typedef List< labelledTriFaceListType
 
typedef List< labelledTriFaceListType
 
typedef pointField PointFieldType
 
typedef pointField PointFieldType
 
- Public Types inherited from List< labelledTri >
typedef SubList< TsubList
 Declare type of subList. More...
 
- Static Public Member Functions inherited from triSurface
static fileName triSurfInstance (const Time &)
 Name of triSurface directory to use. More...
 
static fileName triSurfInstance (const Time &)
 Name of triSurface directory to use. More...
 
- Static Public Member Functions inherited from PrimitivePatch< labelledTri, List, pointField, point >
static void writeVTK (const fileName &name, const FaceListType &faces, const Field< point > &points)
 Write generic VTK patch, HJ, 14/Jan/2009. More...
 
static void writeVTKNormals (const fileName &name, const FaceListType &faces, const Field< point > &points)
 Write generic VTK patch normals, HJ, 14/Jan/2009. More...
 
- Static Public Member Functions inherited from List< labelledTri >
static const List< T > & null ()
 Return a null List. More...
 
- Protected Member Functions inherited from triSurface
pointFieldstoredPoints ()
 Non-const access to global points. More...
 
List< Face > & storedFaces ()
 Non-const access to the faces. More...
 
pointFieldstoredPoints ()
 Non-const access to global points. More...
 
List< Face > & storedFaces ()
 Non-const access to the faces. More...
 
- Protected Member Functions inherited from List< labelledTri >
void size (const label)
 Override size to be inconsistent with allocated storage. More...
 

Detailed Description

Triangulation of mesh faces. Generates (multiply connected) trisurface.

All patch faces keep their patchID as triangle region. Internal faces get the supplied region number.

Source files

Definition at line 57 of file meshTriangulation.H.

Constructor & Destructor Documentation

◆ meshTriangulation() [1/2]

Construct null.

Definition at line 153 of file meshTriangulation.C.

◆ meshTriangulation() [2/2]

meshTriangulation ( const polyMesh mesh,
const label  internalFacesPatch,
const boolList includedCell,
const bool  faceCentreDecomposition = false 
)

Construct from selected mesh cell and region number to be used.

for triangles resulting from internal faces. (all boundary triangles get polyMesh patch id). faceCentreDecomposition = true : decomposition around face centre false : decomposition using existing vertices

Definition at line 163 of file meshTriangulation.C.

References polyMesh::boundaryMesh(), Foam::endl(), f(), primitiveMesh::faceCentres(), polyMesh::faceOwner(), polyMesh::faces(), forAll, primitiveMesh::isInternalFace(), PrimitivePatch< Face, FaceList, PointField, PointType >::localFaces(), PrimitivePatch< Face, FaceList, PointField, PointType >::localPoints(), mesh, Foam::name(), primitiveMesh::nPoints(), patches, points, polyMesh::points(), Foam::Pout, Foam::reverse(), List::setSize(), List::size(), and WarningInFunction.

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Member Function Documentation

◆ isInternalFace()

bool isInternalFace ( const primitiveMesh mesh,
const boolList includedCell,
const label  faceI 
)
staticprivate

Is face internal to the subset.

Definition at line 33 of file meshTriangulation.C.

References mesh.

◆ getFaces()

void getFaces ( const primitiveMesh mesh,
const boolList includedCell,
boolList faceIsCut,
label nFaces,
label nInternalFaces 
)
staticprivate

Find boundary faces of subset.

Definition at line 63 of file meshTriangulation.C.

References Foam::endl(), forAll, mesh, Foam::Pout, and List::setSize().

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◆ insertTriangles()

void insertTriangles ( const triFaceList faceTris,
const label  faceI,
const label  regionI,
const bool  reverse,
List< labelledTri > &  triangles,
label triI 
)
private

Add triangulation of face to triangles. Optionally reverse.

Definition at line 111 of file meshTriangulation.C.

References f(), forAll, labelledTri::region(), and Foam::reverse().

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◆ ClassName()

ClassName ( "meshTriangulation"  )

◆ nInternalFaces()

label nInternalFaces ( ) const
inline

Number of triangles in *this which are internal to the surface.

Definition at line 130 of file meshTriangulation.H.

References meshTriangulation::nInternalFaces_.

◆ faceMap()

const labelList& faceMap ( ) const
inline

From triangle to mesh face.

Definition at line 136 of file meshTriangulation.H.

References meshTriangulation::faceMap_.

Field Documentation

◆ nInternalFaces_

label nInternalFaces_
private

Number of triangles in this that are internal to the surface.

Definition at line 64 of file meshTriangulation.H.

Referenced by meshTriangulation::nInternalFaces().

◆ faceMap_

labelList faceMap_
private

From triangle to mesh face.

Definition at line 67 of file meshTriangulation.H.

Referenced by meshTriangulation::faceMap().


The documentation for this class was generated from the following files: