Provide a means of reading/writing AC3D format. More...
Public Member Functions | |
AC3DsurfaceFormat (const fileName &) | |
Construct from file name. More... | |
virtual | ~AC3DsurfaceFormat () |
Destructor. More... | |
virtual bool | read (const fileName &) |
Read from file. More... | |
virtual void | write (const fileName &name) const |
Write object. More... | |
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MeshedSurface () | |
Construct null. More... | |
MeshedSurface (const Xfer< pointField > &, const Xfer< List< Face > > &, const Xfer< surfZoneList > &) | |
Construct by transferring components (points, faces, zones). More... | |
MeshedSurface (const Xfer< pointField > &, const Xfer< List< Face > > &, const labelUList &zoneSizes=labelUList(), const UList< word > &zoneNames=UList< word >()) | |
Construct by transferring components (points, faces). More... | |
MeshedSurface (const MeshedSurface &) | |
Construct as copy. More... | |
MeshedSurface (const UnsortedMeshedSurface< Face > &) | |
Construct from a UnsortedMeshedSurface. More... | |
MeshedSurface (const polyBoundaryMesh &, const bool globalPoints=false) | |
Construct from a boundary mesh with local points/faces. More... | |
MeshedSurface (const surfMesh &) | |
Construct from a surfMesh. More... | |
MeshedSurface (const Xfer< UnsortedMeshedSurface< Face > > &) | |
Construct by transferring the contents from a UnsortedMeshedSurface. More... | |
MeshedSurface (const Xfer< MeshedSurface< Face > > &) | |
Construct by transferring the contents from a MeshedSurface. More... | |
MeshedSurface (const fileName &) | |
Construct from file name (uses extension to determine type) More... | |
MeshedSurface (const fileName &, const word &ext) | |
Construct from file name (uses extension to determine type) More... | |
MeshedSurface (const Time &, const word &surfName="") | |
Construct from database. More... | |
MeshedSurface () | |
MeshedSurface (const Xfer< pointField > &pointLst, const Xfer< List< Face > > &faceLst, const Xfer< surfZoneList > &zoneLst) | |
MeshedSurface (const Xfer< pointField > &pointLst, const Xfer< List< Face > > &faceLst, const labelUList &zoneSizes, const UList< word > &zoneNames) | |
MeshedSurface (const MeshedSurface< Face > &surf) | |
MeshedSurface (const UnsortedMeshedSurface< Face > &surf) | |
MeshedSurface (const surfMesh &mesh) | |
MeshedSurface (const polyBoundaryMesh &bMesh, const bool useGlobalPoints) | |
MeshedSurface (const fileName &name, const word &ext) | |
MeshedSurface (const fileName &name) | |
MeshedSurface (const Time &t, const word &surfName) | |
MeshedSurface (const Xfer< UnsortedMeshedSurface< Face > > &surf) | |
MeshedSurface (const Xfer< MeshedSurface< Face > > &surf) | |
ClassName ("MeshedSurface") | |
Runtime type information. More... | |
bool | isTri () |
Specialization for holding triangulated information. More... | |
declareRunTimeSelectionTable (autoPtr, MeshedSurface, fileExtension,(const fileName &name),(name)) | |
virtual | ~MeshedSurface () |
Destructor. More... | |
declareMemberFunctionSelectionTable (void, UnsortedMeshedSurface, write, fileExtension,(const fileName &name, const MeshedSurface< Face > &surf),(name, surf)) | |
void | write (const Time &, const word &surfName="") const |
Write to database. More... | |
label | size () const |
The surface size is the number of faces. More... | |
const List< Face > & | faces () const |
Return const access to the faces. More... | |
const List< surfZone > & | surfZones () const |
Const access to the surface zones. More... | |
virtual void | addZones (const UList< surfZone > &, const bool cullEmpty=false) |
Add surface zones. More... | |
virtual void | addZones (const labelUList &sizes, const UList< word > &names, const bool cullEmpty=false) |
Add surface zones. More... | |
virtual void | addZones (const labelUList &sizes, const bool cullEmpty=false) |
Add surface zones. More... | |
virtual void | removeZones () |
Remove surface zones. More... | |
virtual void | clear () |
Clear all storage. More... | |
virtual void | movePoints (const pointField &) |
Move points. More... | |
virtual void | scalePoints (const scalar) |
Scale points. A non-positive factor is ignored. More... | |
virtual void | reset (const Xfer< pointField > &points, const Xfer< List< Face > > &faces, const Xfer< surfZoneList > &zones) |
Reset primitive data (points, faces and zones) More... | |
virtual void | reset (const Xfer< List< point > > &points, const Xfer< List< Face > > &faces, const Xfer< surfZoneList > &zones) |
Reset primitive data (points, faces and zones) More... | |
virtual void | cleanup (const bool verbose) |
Remove invalid faces. More... | |
virtual bool | stitchFaces (const scalar tol=SMALL, const bool verbose=false) |
virtual bool | checkFaces (const bool verbose=false) |
virtual label | triangulate () |
Triangulate in-place, returning the number of triangles added. More... | |
virtual label | triangulate (List< label > &faceMap) |
Triangulate in-place, returning the number of triangles added. More... | |
label | triangulate () |
Specialization for holding triangulated information. More... | |
label | triangulate (List< label > &faceMap) |
Specialization for holding triangulated information. More... | |
MeshedSurface | subsetMesh (const labelHashSet &include, labelList &pointMap, labelList &faceMap) const |
Return new surface. More... | |
MeshedSurface | subsetMesh (const labelHashSet &include) const |
Return new surface. More... | |
void | transfer (MeshedSurface< Face > &) |
Transfer the contents of the argument and annul the argument. More... | |
void | transfer (UnsortedMeshedSurface< Face > &) |
Transfer the contents of the argument and annul the argument. More... | |
Xfer< MeshedSurface< Face > > | xfer () |
Transfer contents to the Xfer container. More... | |
bool | read (const fileName &, const word &ext) |
Read from file. Chooses reader based on explicit extension. More... | |
void | writeStats (Ostream &os) const |
void | operator= (const MeshedSurface< Face > &) |
operator MeshedSurfaceProxy< Face > () const | |
Conversion operator to MeshedSurfaceProxy. More... | |
Static Public Member Functions | |
static autoPtr< MeshedSurface< Face > > | New (const fileName &name) |
Read file and return surface. More... | |
static void | write (const fileName &, const MeshedSurfaceProxy< Face > &) |
Write surface mesh components by proxy. More... | |
static void | write (const fileName &, const UnsortedMeshedSurface< Face > &) |
Write UnsortedMeshedSurface, the output is always sorted by zones. More... | |
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static bool | isTri () |
Face storage only handles triangulated faces. More... | |
static bool | canRead (const fileName &, const bool verbose=false) |
Can we read this file format? More... | |
static bool | canReadType (const word &ext, const bool verbose=false) |
Can we read this file format? More... | |
static bool | canWriteType (const word &ext, const bool verbose=false) |
Can we write this file format? More... | |
static wordHashSet | readTypes () |
static wordHashSet | writeTypes () |
static autoPtr< MeshedSurface > | New (const fileName &, const word &ext) |
Select constructed from filename (explicit extension) More... | |
static autoPtr< MeshedSurface > | New (const fileName &) |
Select constructed from filename (implicit extension) More... | |
static void | write (const fileName &, const MeshedSurface< Face > &) |
Write to file. More... | |
Private Member Functions | |
AC3DsurfaceFormat (const AC3DsurfaceFormat< Face > &) | |
Disallow default bitwise copy construct. More... | |
void | operator= (const AC3DsurfaceFormat< Face > &) |
Disallow default bitwise assignment. More... | |
Additional Inherited Members | |
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typedef Face | FaceType |
Face type used. More... | |
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void | transcribe (MeshedSurface< face > &) |
Transfer points/zones and transcribe face -> triFace. More... | |
void | transcribe (MeshedSurface< face > &surf) |
void | transcribe (MeshedSurface< face > &surf) |
void | checkZones () |
Basic sanity check on zones. More... | |
pointField & | storedPoints () |
Non-const access to global points. More... | |
List< Face > & | storedFaces () |
Non-const access to the faces. More... | |
surfZoneList & | storedZones () |
Non-const access to the zones. More... | |
void | sortFacesAndStore (const Xfer< List< Face > > &unsortedFaces, const Xfer< List< label > > &zoneIds, const bool sorted) |
Sort faces by zones and store sorted faces. More... | |
virtual void | remapFaces (const labelUList &faceMap) |
Set new zones from faceMap. More... | |
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template<class Type > | |
static Type | parse (const string &) |
Read a type via IStringStream. More... | |
static bool | readCmd (IFstream &, string &cmd, string &args) |
Read cmd, args from IFstream. More... | |
static bool | cueTo (IFstream &, const string &cmd, string &args) |
Cue up to cmd, reading args. More... | |
static string | cueToOrDie (IFstream &, const string &cmd, const string &errorMsg=string::null) |
Cue up to cmd, reading args or exit with a FatalError. More... | |
static void | writeHeader (Ostream &, const UList< surfZone > &) |
Write header with materials. More... | |
Provide a means of reading/writing AC3D format.
http://www.inivis.com/ac3d/man/ac3dfileformat.html
Definition at line 61 of file AC3DsurfaceFormat.H.
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private |
Disallow default bitwise copy construct.
AC3DsurfaceFormat | ( | const fileName & | filename | ) |
Construct from file name.
Definition at line 36 of file AC3DsurfaceFormat.C.
References Foam::read().
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inlinevirtual |
Destructor.
Definition at line 96 of file AC3DsurfaceFormat.H.
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private |
Disallow default bitwise assignment.
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inlinestatic |
Read file and return surface.
Definition at line 86 of file AC3DsurfaceFormat.H.
References Foam::name().
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static |
Write surface mesh components by proxy.
Definition at line 258 of file AC3DsurfaceFormat.C.
References Foam::endl(), Foam::exit(), f(), MeshedSurfaceProxy::faces(), Foam::FatalError, FatalErrorInFunction, forAll, IOstream::good(), PrimitivePatch< Face, FaceList, PointField, PointType >::localFaces(), PrimitivePatch< Face, FaceList, PointField, PointType >::localPoints(), zone::name(), Foam::nl, PrimitivePatch< Face, FaceList, PointField, PointType >::nPoints(), MeshedSurfaceProxy::points(), List::size(), MeshedSurfaceProxy::surfZones(), MeshedSurfaceProxy::useFaceMap(), Vector< Cmpt >::x(), Vector< Cmpt >::y(), and Vector< Cmpt >::z().
Referenced by AC3DsurfaceFormat< Face >::write().
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static |
Write UnsortedMeshedSurface, the output is always sorted by zones.
Definition at line 345 of file AC3DsurfaceFormat.C.
References Foam::endl(), Foam::exit(), f(), Foam::faceMap(), Foam::FatalError, FatalErrorInFunction, forAll, IOstream::good(), HashSet< Key, Hash >::insert(), zone::name(), Foam::nl, List::size(), UnsortedMeshedSurface::size(), UnsortedMeshedSurface::sortedZones(), UnsortedMeshedSurface::subsetMesh(), write(), Vector< Cmpt >::x(), Vector< Cmpt >::y(), and Vector< Cmpt >::z().
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virtual |
Read from file.
Reimplemented from MeshedSurface< Face >.
Definition at line 48 of file AC3DsurfaceFormat.C.
References DynamicList::append(), args, clear(), Foam::endl(), Foam::exit(), f(), Foam::FatalError, FatalErrorInFunction, forAll, ISstream::getLine(), IOstream::good(), Foam::name(), Foam::readCmd(), triFace(), WarningInFunction, Vector< Cmpt >::x(), Vector< Cmpt >::y(), and Vector< Cmpt >::z().
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inlinevirtual |
Write object.
Reimplemented from MeshedSurface< Face >.
Definition at line 112 of file AC3DsurfaceFormat.H.
References Foam::name(), and AC3DsurfaceFormat< Face >::write().
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