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41 is.
check(
"Istream& operator>>(Istream&, char&)");
49 os.
check(
"Ostream& operator<<(Ostream&, const char)");
65 os.
check(
"Ostream& operator<<(Ostream&, const char*)");
Useful combination of include files which define Sin, Sout and Serr and the use of IO streams general...
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
virtual Ostream & write(const token &)=0
Write next token to stream.
Ostream & operator<<(Ostream &, const edgeMesh &)
virtual bool check(const char *operation) const
Check IOstream status for given operation.
gmvFile<< "tracers "<< particles.size()<< nl;forAllConstIter(Cloud< passiveParticle >, particles, iter){ gmvFile<< iter().position().x()<< " ";}gmvFile<< nl;forAllConstIter(Cloud< passiveParticle >, particles, iter){ gmvFile<< iter().position().y()<< " ";}gmvFile<< nl;forAllConstIter(Cloud< passiveParticle >, particles, iter){ gmvFile<< iter().position().z()<< " ";}gmvFile<< nl;forAll(lagrangianScalarNames, i){ word name=lagrangianScalarNames[i];IOField< scalar > s(IOobject(name, runTime.timeName(), cloud::prefix, mesh, IOobject::MUST_READ, IOobject::NO_WRITE))
Istream & operator>>(Istream &, edgeMesh &)
const dimensionedScalar c
Speed of light in a vacuum.
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
A character and a pointer to a character string.
virtual Istream & read(token &)=0
Return next token from stream.