Go to the documentation of this file.
39 int main(
int argc,
char *argv[])
45 Info<<
"Mesh read in = "
46 << runTime.cpuTimeIncrement()
49 Info<<
"Time now = " << runTime.timeName() <<
endl;
61 Info<<
"Time now = " << runTime.timeName() <<
endl;
73 point& pt = newPoints[pointI];
76 pt.
y() += pt.
y() - half.
y();
virtual const pointField & points() const
Return raw points.
#define forAll(list, i)
Loop across all elements in list.
const volScalarField & y() const
Return reference to cached distance-to-wall field.
virtual tmp< scalarField > movePoints(const pointField &)
Move points, returns volumes swept by faces in motion.
Ostream & endl(Ostream &os)
Add newline and flush stream.
List< treeBoundBox > meshBb(1, treeBoundBox(boundBox(coarseMesh.points(), false)).extend(rndGen, 1e-3))
static const wallDist & New(const fvMesh &mesh)
virtual bool write() const
Write mesh using IO settings from time.
int main(int argc, char *argv[])
Pre-declare SubField and related Field type.
const volVectorField & n() const
Return reference to cached normal-to-wall field.
A bounding box defined in terms of the points at its extremities.
Generic GeometricField class.